FFXI Crafting
Treasure chests
Key: Grotto Chest Key · Level 40
Treasure coffers
Key: Grotto Coffer Key · Level 55
Notorious monsters
Charybdis NM Lv 79–81 scripted
Denn the Orcavoiced NM Lv 64–65 lottery
Fyuu the Seabellow NM Lv 48 lottery
Masan NM Lv 39 lottery
Mouu the Waverider NM Lv 64–66 lottery
Namtar NM Lv 39–41 lottery
Novv the Whitehearted NM Lv 66–67 lottery
Ocean Sahagin NM Lv 75
Pahh the Gullcaller NM Lv 56–58 lottery
Qull the Shellbuster NM Lv 49–51 lottery
Sea Hog NM Lv 62–63 lottery
Voll the Sharkfinned NM Lv 64–66 lottery
Worr the Clawfisted NM Lv 60–61 lottery
Wuur the Sandcomber NM Lv 42–44 lottery
Yarr the Pearleyed NM Lv 64–66 lottery
Zuug the Shoreleaper NM Lv 70 lottery
Monsters
Bigclaw aggro Lv 43–48 17 spawns
Bigclaw fished Lv 43–48 fished · scripted 1 spawns
Blubber Eyes Lv 55–58 5 spawns
Bog Sahagin Lv 52–59 16 spawns
Brook Sahagin Lv 41–48 27 spawns
Coastal Sahagin Lv 62–72 9 spawns
Delta Sahagin Lv 62–72 16 spawns
Devil Manta Lv 66–69 10 spawns
Dire Bat UDT TC SSG Lv 63–66 10 spawns
Ghast blm Lv 38–41 12 spawns
Ghast war Lv 38–41 11 spawns
Greatclaw Lv 66–69 7 spawns
Grotto Pugil Lv 44–47 8 spawns
Ironshell Lv 37–40 14 spawns
Lagoon Sahagin Lv 62–72 10 spawns
Lake Sahagin Lv 36–39 3 spawns
Marsh Sahagin Lv 52–59 18 spawns
Mindgazer SSG Lv 66–69 11 spawns
Mousse SSG Lv 62–65 5 spawns
Nightmare Bats NM SSG Lv 66–69 2 spawns
Ooze Lv 39–42 7 spawns
Pond Sahagin Lv 36–39 5 spawns
Razorjaw Pugil Lv 57–60 8 spawns
Riparian Sahagin Lv 44–48 13 spawns
Rivulet Sahagin Lv 41–48 25 spawns
Robber Crab SSG Lv 62–67 22 spawns
Rock Crab Lv 53–58 22 spawns
Rock Crab fished Lv 53–58 fished · scripted 1 spawns
Royal Leech Lv 35–38 24 spawns
Sahagin Parasite Lv 50–53 10 spawns
Sea Bonze Lv 47–50 3 spawns
Shore Sahagin Lv 62–72 13 spawns
Spring Sahagin Lv 36–39 6 spawns
Swamp Sahagin Lv 52–59 12 spawns
Thunder Elemental Lv 55–58 weather 6 spawns
Undead Bats SSG Lv 36–39 19 spawns
Vampire Bat Lv 42–45 8 spawns
Water Elemental Lv 65–68 weather 9 spawns
Steals
Steal items for this zone. The server data does not attribute steals to specific mobs.
What this page doesn’t have No map — maps live in the game client, not the server source. No mob aggro/link/detect behaviour — those are in mob pool Lua files we haven’t parsed yet. No respawn timers for the same reason.