Crafts
Eight crafts, skill 1 to 60. Each card shows era recipe counts and links to the calculator, profit finder, and shopping list filtered for that craft.
All crafts
How crafting works
Every synth needs a crystal, a recipe you've learned (or can attempt within your skill range), and the listed ingredients. Success and HQ chances depend on how your skill compares to the recipe level — all rates are from synthutils.cpp in the server source.
- Success: 95% at or above recipe level, dropping 5%/level for 1–3 below, 10%/level beyond.
- Skill-ups: only when the recipe sits above your skill. 60% chance under 50, 25% at 50+.
- HQ: needs skill ≥ recipe level. 1.56% at 0–10 above, 6.25% at 11–30, 25% at 31–50, 50% at 51+.
- Specialization: every craft shares a free cap (600 for era servers). Above that, all crafts pull from a shared pool of 400 points.
The calculator uses these formulas to show the real cost per skill level for every recipe.